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WoC Skill List

Deviation Actions

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< Default>

COYOTE
Dash Strike: Attacks a target two spaces away.

ARCHER
Vital Shot: Doubles damage.

LION
King Of Beasts: Does 7 damage for each beast on the battlefield.

PEGASUS KNIGHT/WYVERN RIDER
Sky Splitter: Attacks and makes unit immune to arrows and wind magic for three turns.

WOLF
Alpha Dog: Doubles damage and sets target's skill points to 0.

RED DRAGON
Heatwave: Attacks and inflicts a burn condition on the target.

FIGHTER
Armor Crusher: Supereffective against armored units. Not prevented by Wonder Guard.

FOX
Trickery: Causes unit to attack last. Inflicts the same amount of damage taken back at the enemy.

HAWK
Drill Peck: Attacks three times, with the damage of each hit equal to strength.

CAT
Fury Swipes: Attacks four times.

SOLDIER
Comet Lance: Number of possible hits is doubled.

CAVALIER
Duel: Attacks three times and doubles the Exp. gained.

WHITE DRAGON
Absolute Zero: Attacks and inflicts a freeze condition on the target.

KNIGHT
Wonder Guard: Makes unit immune to supereffective weapons for three turns. Overruled by Armor Crusher.

HERON
Song of Peace: Fully heals all allies within 5 spaces from unit.

THIEF
Fatal Strike: Always has a 50% chance of hitting. Causes unit to critical if it hits.

RAVEN
Shatter Peck: Attacks and halves target's defense for one turn.

TIGER
Overpower: Attacks and shoves the target. The target takes damage if they are shoved into something.
Damage:
If shoved into an obstacle: 10
If shoved into another unit: equal to the other unit's skill stat

MYRMIDON
Swift Slice: Damage equals strength + skill. Reduces target's skill points by 10.

MAGE
Explosion: Inflicts 10 damage on all enemies within 4 spaces.

BLACK DRAGON
Thunder Clap: Attacks and inflicts a paralyze condition on the target.

SHAMAN
Shadow Bomb: Causes unit to attack last. Damage equals magic x 2.

MONK, BISHOP
Blinding Flash: Attacks and inflicts a sleep condition on the target.


< Custom >

Cancel: Deletes one enemy hit.
Activation: lck%

Adept: Allows an extra attack.
Activation: skl%

Disarm: Unequips a beorc or branded's weapon.
Activation: lck%

Counter: When damaged, the attacker takes half of the damage done.
Activation: spd%

Grudge: Reduces an attacker's skill points by 15.
Activation: skl%

Renewal: Restores HP each turn equal to unit's luck stat.
Activation: 100%

Wrath: Triples the chance of a critical hit when unit's HP is at half or lower.
Activation: 100%

Smite: Unit shoves two spaces instead of one.
Activation: 100%

Vantage: Unit attacks first in all fights.
Activation: 100%

Daunt: Reduces the hit and critical hit percentages of all enemies within 3 spaces.
Activation: 100%

Paragon: Doubles the experience gained after a fight.
Activation: 100%


< Occult/Mastery >

Use an occult scroll to teach the skill. Unit must be at their final promotion(if beorc or branded) or at level 20 or higher(if laguz).

BEASTS
Quickclaw: Retaliates if attacked indirectly.
Activation: 100%

BIRDS
Feather Armor: Negates supereffective bonuses from arrows.
Activation: 100%

DOGS
Loyalty: Receives stat bonuses if unit is within 3 spaces from an ally.
Activation: 100%

DRAGONS
Boon: Heals an ally's status condition if the ally is within 1 space.
Activation: 100%


TRUEBLADE
Astra: Attacks five times.
Activation: skl%

MARKSMAN
Deadeye: Doubles damage and inflicts a sleep condition on the target.
Activation: skl%

NECROMANCER
Nightmare: Doubles damage and halves target's skill for one turn.
Activation: mag%

SAINT
Holy Rite: Attacks and reduces target's skill points by 10.
Activation: mag%

SENTINEL
Impale: Triples damage.
Activation: spd%

ARCHSAGE
Element Charge: Attacks and halves target's resistance for one turn.
Activation: mag%

MARSHALL
Luna: Triples damage and negates target's defense.
Activation: str%

PALADIN/RANGED KNIGHT, VALKRYIE
Sol: Triples damage and restores health equal to damage done.
Activation: lck%

ROGUE/NIGHT STRIKER
Lethality: Criticals twice.
Activation: lck%

BERSERKER/REAVER
Colossus: Doubles damage and reduces target's skill points by 5.
Activation: str%

WYVERN LORD/WYVERN TROOPER, FALCOKNIGHT/PEGASUS TROOPER
Stun: Doubles damage and inflicts a paralyze condition on the target.
Activation: spd%
Skill list for my fangame.

For those of you who dont know, there will be a skill gauge, which is like the transform gauge. When it's full you can command them to use their default skill.
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Comments2
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kradeelav's avatar
WOWWWW.

I like these. <3 read through pretty much all of them, and now I'm itching to play this game. XD How far are you through programming it?

Btw, can I be the Beta tester when you're almost done? >.>; It'd be interesting.