ShopDreamUp AI ArtDreamUp
Deviation Actions
Literature Text
< Default>
COYOTE
Dash Strike: Attacks a target two spaces away.
ARCHER
Vital Shot: Doubles damage.
LION
King Of Beasts: Does 7 damage for each beast on the battlefield.
PEGASUS KNIGHT/WYVERN RIDER
Sky Splitter: Attacks and makes unit immune to arrows and wind magic for three turns.
WOLF
Alpha Dog: Doubles damage and sets target's skill points to 0.
RED DRAGON
Heatwave: Attacks and inflicts a burn condition on the target.
FIGHTER
Armor Crusher: Supereffective against armored units. Not prevented by Wonder Guard.
FOX
Trickery: Causes unit to attack last. Inflicts the same amount of damage taken back at the enemy.
HAWK
Drill Peck: Attacks three times, with the damage of each hit equal to strength.
CAT
Fury Swipes: Attacks four times.
SOLDIER
Comet Lance: Number of possible hits is doubled.
CAVALIER
Duel: Attacks three times and doubles the Exp. gained.
WHITE DRAGON
Absolute Zero: Attacks and inflicts a freeze condition on the target.
KNIGHT
Wonder Guard: Makes unit immune to supereffective weapons for three turns. Overruled by Armor Crusher.
HERON
Song of Peace: Fully heals all allies within 5 spaces from unit.
THIEF
Fatal Strike: Always has a 50% chance of hitting. Causes unit to critical if it hits.
RAVEN
Shatter Peck: Attacks and halves target's defense for one turn.
TIGER
Overpower: Attacks and shoves the target. The target takes damage if they are shoved into something.
Damage:
If shoved into an obstacle: 10
If shoved into another unit: equal to the other unit's skill stat
MYRMIDON
Swift Slice: Damage equals strength + skill. Reduces target's skill points by 10.
MAGE
Explosion: Inflicts 10 damage on all enemies within 4 spaces.
BLACK DRAGON
Thunder Clap: Attacks and inflicts a paralyze condition on the target.
SHAMAN
Shadow Bomb: Causes unit to attack last. Damage equals magic x 2.
MONK, BISHOP
Blinding Flash: Attacks and inflicts a sleep condition on the target.
< Custom >
Cancel: Deletes one enemy hit.
Activation: lck%
Adept: Allows an extra attack.
Activation: skl%
Disarm: Unequips a beorc or branded's weapon.
Activation: lck%
Counter: When damaged, the attacker takes half of the damage done.
Activation: spd%
Grudge: Reduces an attacker's skill points by 15.
Activation: skl%
Renewal: Restores HP each turn equal to unit's luck stat.
Activation: 100%
Wrath: Triples the chance of a critical hit when unit's HP is at half or lower.
Activation: 100%
Smite: Unit shoves two spaces instead of one.
Activation: 100%
Vantage: Unit attacks first in all fights.
Activation: 100%
Daunt: Reduces the hit and critical hit percentages of all enemies within 3 spaces.
Activation: 100%
Paragon: Doubles the experience gained after a fight.
Activation: 100%
< Occult/Mastery >
Use an occult scroll to teach the skill. Unit must be at their final promotion(if beorc or branded) or at level 20 or higher(if laguz).
BEASTS
Quickclaw: Retaliates if attacked indirectly.
Activation: 100%
BIRDS
Feather Armor: Negates supereffective bonuses from arrows.
Activation: 100%
DOGS
Loyalty: Receives stat bonuses if unit is within 3 spaces from an ally.
Activation: 100%
DRAGONS
Boon: Heals an ally's status condition if the ally is within 1 space.
Activation: 100%
TRUEBLADE
Astra: Attacks five times.
Activation: skl%
MARKSMAN
Deadeye: Doubles damage and inflicts a sleep condition on the target.
Activation: skl%
NECROMANCER
Nightmare: Doubles damage and halves target's skill for one turn.
Activation: mag%
SAINT
Holy Rite: Attacks and reduces target's skill points by 10.
Activation: mag%
SENTINEL
Impale: Triples damage.
Activation: spd%
ARCHSAGE
Element Charge: Attacks and halves target's resistance for one turn.
Activation: mag%
MARSHALL
Luna: Triples damage and negates target's defense.
Activation: str%
PALADIN/RANGED KNIGHT, VALKRYIE
Sol: Triples damage and restores health equal to damage done.
Activation: lck%
ROGUE/NIGHT STRIKER
Lethality: Criticals twice.
Activation: lck%
BERSERKER/REAVER
Colossus: Doubles damage and reduces target's skill points by 5.
Activation: str%
WYVERN LORD/WYVERN TROOPER, FALCOKNIGHT/PEGASUS TROOPER
Stun: Doubles damage and inflicts a paralyze condition on the target.
Activation: spd%
COYOTE
Dash Strike: Attacks a target two spaces away.
ARCHER
Vital Shot: Doubles damage.
LION
King Of Beasts: Does 7 damage for each beast on the battlefield.
PEGASUS KNIGHT/WYVERN RIDER
Sky Splitter: Attacks and makes unit immune to arrows and wind magic for three turns.
WOLF
Alpha Dog: Doubles damage and sets target's skill points to 0.
RED DRAGON
Heatwave: Attacks and inflicts a burn condition on the target.
FIGHTER
Armor Crusher: Supereffective against armored units. Not prevented by Wonder Guard.
FOX
Trickery: Causes unit to attack last. Inflicts the same amount of damage taken back at the enemy.
HAWK
Drill Peck: Attacks three times, with the damage of each hit equal to strength.
CAT
Fury Swipes: Attacks four times.
SOLDIER
Comet Lance: Number of possible hits is doubled.
CAVALIER
Duel: Attacks three times and doubles the Exp. gained.
WHITE DRAGON
Absolute Zero: Attacks and inflicts a freeze condition on the target.
KNIGHT
Wonder Guard: Makes unit immune to supereffective weapons for three turns. Overruled by Armor Crusher.
HERON
Song of Peace: Fully heals all allies within 5 spaces from unit.
THIEF
Fatal Strike: Always has a 50% chance of hitting. Causes unit to critical if it hits.
RAVEN
Shatter Peck: Attacks and halves target's defense for one turn.
TIGER
Overpower: Attacks and shoves the target. The target takes damage if they are shoved into something.
Damage:
If shoved into an obstacle: 10
If shoved into another unit: equal to the other unit's skill stat
MYRMIDON
Swift Slice: Damage equals strength + skill. Reduces target's skill points by 10.
MAGE
Explosion: Inflicts 10 damage on all enemies within 4 spaces.
BLACK DRAGON
Thunder Clap: Attacks and inflicts a paralyze condition on the target.
SHAMAN
Shadow Bomb: Causes unit to attack last. Damage equals magic x 2.
MONK, BISHOP
Blinding Flash: Attacks and inflicts a sleep condition on the target.
< Custom >
Cancel: Deletes one enemy hit.
Activation: lck%
Adept: Allows an extra attack.
Activation: skl%
Disarm: Unequips a beorc or branded's weapon.
Activation: lck%
Counter: When damaged, the attacker takes half of the damage done.
Activation: spd%
Grudge: Reduces an attacker's skill points by 15.
Activation: skl%
Renewal: Restores HP each turn equal to unit's luck stat.
Activation: 100%
Wrath: Triples the chance of a critical hit when unit's HP is at half or lower.
Activation: 100%
Smite: Unit shoves two spaces instead of one.
Activation: 100%
Vantage: Unit attacks first in all fights.
Activation: 100%
Daunt: Reduces the hit and critical hit percentages of all enemies within 3 spaces.
Activation: 100%
Paragon: Doubles the experience gained after a fight.
Activation: 100%
< Occult/Mastery >
Use an occult scroll to teach the skill. Unit must be at their final promotion(if beorc or branded) or at level 20 or higher(if laguz).
BEASTS
Quickclaw: Retaliates if attacked indirectly.
Activation: 100%
BIRDS
Feather Armor: Negates supereffective bonuses from arrows.
Activation: 100%
DOGS
Loyalty: Receives stat bonuses if unit is within 3 spaces from an ally.
Activation: 100%
DRAGONS
Boon: Heals an ally's status condition if the ally is within 1 space.
Activation: 100%
TRUEBLADE
Astra: Attacks five times.
Activation: skl%
MARKSMAN
Deadeye: Doubles damage and inflicts a sleep condition on the target.
Activation: skl%
NECROMANCER
Nightmare: Doubles damage and halves target's skill for one turn.
Activation: mag%
SAINT
Holy Rite: Attacks and reduces target's skill points by 10.
Activation: mag%
SENTINEL
Impale: Triples damage.
Activation: spd%
ARCHSAGE
Element Charge: Attacks and halves target's resistance for one turn.
Activation: mag%
MARSHALL
Luna: Triples damage and negates target's defense.
Activation: str%
PALADIN/RANGED KNIGHT, VALKRYIE
Sol: Triples damage and restores health equal to damage done.
Activation: lck%
ROGUE/NIGHT STRIKER
Lethality: Criticals twice.
Activation: lck%
BERSERKER/REAVER
Colossus: Doubles damage and reduces target's skill points by 5.
Activation: str%
WYVERN LORD/WYVERN TROOPER, FALCOKNIGHT/PEGASUS TROOPER
Stun: Doubles damage and inflicts a paralyze condition on the target.
Activation: spd%
Skill list for my fangame.
For those of you who dont know, there will be a skill gauge, which is like the transform gauge. When it's full you can command them to use their default skill.
For those of you who dont know, there will be a skill gauge, which is like the transform gauge. When it's full you can command them to use their default skill.
© 2009 - 2024 RubyDragonCat
Comments2
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WOWWWW.
I like these. <3 read through pretty much all of them, and now I'm itching to play this game. XD How far are you through programming it?
Btw, can I be the Beta tester when you're almost done? >.>; It'd be interesting.
I like these. <3 read through pretty much all of them, and now I'm itching to play this game. XD How far are you through programming it?
Btw, can I be the Beta tester when you're almost done? >.>; It'd be interesting.